Mods / Phase 1: The World
Desert of the Real
A new dimension called The Real: a scorched wasteland under a permanent thunderstorm, with human pod fields, machine cities and a planet-wide tunnel network underneath.
Progress
5 of 7 roadmap features done. Goal: Create the world where all the other Matrix mods take place.
The Real is 1,344 blocks tall, from Y -320 up to Y 1024, and the sky never clears: a thunderstorm runs forever. Oceans are filled in with scorched earth, so the whole planet is walkable ground.
Four surface biomes share the map in large, irregular regions: Wastelands (about 45%), Ash Wastes (25%), Pod Farms (15%) and Machine City (15%). Under them run machine tunnels big enough for a hovercraft, with access shafts down from the surface.
Roadmap features
Human Pod Fields Done
The Pod Farms biome, with rows of pod cages and clusters of pod towers ringed in red machine light.
Machine Cities Done
The Machine City biome: dome processors, tower clusters and megastructures plated in circuit boards.
Underground Tunnel Networks Done
Machine tunnels in three sizes, up to 60 blocks wide, with hovercraft access shafts down from the surface.
Wasteland Surface Done
Wastelands and Ash Wastes, with craters, roofless ruined buildings and filled-in oceans.
Machine Infrastructure Done
A planet-wide grid of machine cable bundles and transmission pylons 30 to 70 blocks tall.
Underground Biomes Partly done
Six underground zones are built (old-Earth remnant pockets, machine roots, the pod underbelly, the void deep), but they don't generate in the world yet.
Machine Resources Partly done
Three ores exist as blocks, but they don't generate in the world yet and mining them drops nothing.
In the wiki
Blocks
Biomes
Structures
Commands
Known issues
- Not done yet
Mined blocks drop nothing
The blocks have no loot tables yet, so breaking any Desert of the Real block gives no item.
Planned
- Not done yet
No portal yet
Enter The Real with a command. See the Commands page in the wiki.
Planned
- Not done yet
Ores and underground zones don't generate yet
Electromagnetic ore, conductive crystal and scorched iron ore exist as blocks, and the underground zones are built, but no biome places them yet.
Planned
Changelog
- v0.5.0
- New tunnel feature.
- Machine tunnels.
- New world generation pass.
- Human pod fields.